Immortals Fenyx Rising is Ubisoft's Breath of the Wild

At this point, just about everything about Immortals Fenyx Rising has been leaked except how it plays. Luckily, thanks to Ubisoft and a hands-on demo, I can shed some light on what you can expect from Ubisoft’s latest original IP. With its bright, cartoony graphics, Fenyx Rising is far from the near photo-realistic titles the company’s been churning out for the past gaming generation. And yet the open-world, action-adventure, third-person title has the potential to be just as engaging if not more so than your usual big budget AAA title.

Immortals Fenyx Rising story

Those familiar with Greek mythology might remember the Olympians war with the Titans. But if you need a refresher, the Cliffnotes version goes like this: After making his father Chronos vomit up his brothers and sisters, Zeus overthrows his father and the Titans. In the midst of this, Zeus cast down Typhon, a many-headed monster and youngest son of Gaea, into the depths of Tartarus. 

(Image credit: Ubisoft)

In Fenyx Rising, Typhon is back and has an axe to grind with the Olympians and it’s up to Fenyx, a demigod brought to the divine shores of Mount Olympus, to defeat the threat. Topple the Titan and you’ll not only save the Greek pantheon of gods, but the mortal realm as well. It’s a tough job, but somebody’s gotta do it. 

Immortals Fenyx Rising gameplay

Immortals Fenyx Rising

(Image credit: Ubisoft)

Everyone’s been comparing Fenyx Rising to Legend of Zelda: Breath of the Wild. It’s heady praise as BotW is one of this game generation’s finest titles. So how does Fenyx Rising stack up? From my two-hour demo, pretty darned well. It’s a beautiful open world that’s yours to explore, populated with hordes of mythical monsters for you to dispatch or avoid. You can tackle everything on foot, of course, or you can summon your trusty mechanical steed, which immediately reminded me of the Master Cycle Zero from BoTW. But what really drove home the Zelda inspiration is the running, climbing and gliding, which has tied to a finite stamina bar. 

And like Nintendo’s masterpiece, Fenyx Rising is littered with challenges to overcome in pursuit of power-ups. But instead of Spirit Orbs, you’ll be working to secure Zeus’ Thunderbolts. Similar to Zelda’s 120 shrines, Ubisoft’s nascent title will alternate challenging your platforming, puzzle solving and combat skills. During such challenges, I had to use my bow and arrows combined with my platforming skills to navigate and claim my prize while another had me battling wave after wave of enemies. 

Immortals Fenyx Rising

(Image credit: Ubisoft)

And while there are a lot of BoTW similarities, I see plenty of Kid Icarus’ DNA in the Grecian theme. It’d be cool to see the Eggplant Wizard make a cheeky cameo. And when I started battling monsters, there was just a smidge of Bayonetta in the combat mechanics. All in all, those influences make a new IP feel familiar.

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